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If you identify with this problem, pit the brunt of your willpower against it by vowing to keep playing regardless of the outcome, or use in-game mechanics—XCOM's Ironman mode, for instance—to force your own hand. It’s strange how popular the expression ‘dating game’ has become.If you're a serial restarter too, let's work on it together with some help from one of the internet's most plentiful resources: banal relationship advice.

I sat with bated breath waiting for calls and text messages.

They came, but they never said completely what I wanted them to.

I've never played a game of Civilization V from the Ancient Era to the Modern Era.

I start out intending to, but then there are no fish or whales off the coast of my starting territory, and Gandhi builds the Great Wall before I can, and Dido founds a city near the inlet where was planning to put a city, and it's the worst thing that has ever happened to me so I start over.

As long as I don't get too far, I can't be disappointed, right?

There's an easy solution: don't keep playing the same character hoping they'll be a more perfect version of the last.

For the majority of daters, the hunt for love is a serious thing.

We devote time, money and our emotions to finding a partner. In recent years, pick up artists have gamified the dating world, using social triggers, patterns of behaviour, and accepted sexual norms to encourage men to ‘play’ women.

Get over the honeymoon phase I love the initial exploration and discovery in Civ V, and designing RPG characters is my favorite part of playing RPGs, because I become obsessed with the of what's ahead of me; all the potential scenarios I can imagine. My glorious naval empire turns out to be a few coastal cities and some boats. That initial passion is nice, but it doesn't compare to the stories I get from a long-term relationship, when I actually start to care about a character's progression. It leaves you open to be hurt—like, say, when an unmet civilization builds the Great Lighthouse first or when an actual pirate suicide ganks you—but that's OK. Stop playing as the same character This may be my biggest problem: I almost always choose rogue, thief, or some analogue in RPGs, and I've built this concept map in my head of all the things they should be.

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